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Character creator 3 reallusion
Character creator 3 reallusion











iClone Users can now utilize Remesh, Polygon Reduction and Game Base to create characters for different levels. In this version, Character Creator can export a fully remeshed iAvatar directly to iClone with a selected polygon reduction level.

character creator 3 reallusion

One of the major requests from users is the wish to populate your scene with a whole bunch of characters without sacrificing the render performance or outrunning memory resources. Remesh Characters for Crowd Animation in iClone It also helps to organize materials for grouped adjustment. Consolidate Materials – combines the redundant materials which share the same textures to decrease the overall file size and enhance performance.Weld Vertices – repairs surface breakage of the imported assets.Face selection and brush tools are also available for refined editing. Cloth Hide Body Mesh Tool – provides character templates to easily define hidden area of the body mesh when dressing on clothes.Removal of Skin Poke-through when Importing NewĬlothes In CC3.1, you can save the hide mesh information in the cloth, a great benefit for users importing cloth assets from Daz Studio, Poser, Sketchfab, even design from ZBrush or Marvelous Designer. While importing content from 3D Scans, Sketchfab, Poser, Daz Studio, or other In the latest version 3.1, Reallusion hasĪdded several new functions like Cloth Hide Mesh Tool, Weld Vertices, andĬonsolidated Materials, so users can easily fix those frequently found issues However, due to the complexity of source 3D OBJ-in pipeline, and save them as native CC assets. In external content through Transformer, GoZ, or utilize the Auto-Skin-Weight

character creator 3 reallusion

One of the best features for Character Creator (CC) is its ability to bring What’s new in Character Creator 3.1- Enhanced Workflow for Bringing in 3D Character Creator 3.1 includes many new features which will greatly accelerate the process for creators to design, animate and deploy characters to game engines more quickly and efficiently”

character creator 3 reallusion

“We are constantly focused on the feedback of our community and their requests. “Six months after the debut of Reallusion’s 3D Game Character Creation & Animation Pipeline at GDC, the tools have been widely adopted by character artists, game developers and virtual producers.” said John Martin, VP, Product Marketing, Reallusion.













Character creator 3 reallusion